Silence the Guns is the third chapter in Brothers in Arms: Road to Hill 30. It introduce the basic 4 Fs (Find, Fix, Flank, Finish) and the situation view.

Summary Edit

Separated from a squad he wasn't ready to command, Sgt. Baker must follow the lead of Platoon Sergeant "Mac" Hassay. Mac's objective: Destroy two German anti-aircraft guns...

Plot Edit

After knowing where they are, they decide to destroy the nearby AA Guns that is harassing the planes carrying the paratroopers. They enter the back of the house and proceed to the objective where they encounter 2 Osttruppen near the crashed plane. Baker and Leggett provide suppressing fire while Mac flank the soldiers. Another 3 came and Mac provide the suppression while Baker and Leggett flank the troops. Baker soon get a Kar 98k from one of the dead soldiers. They see the flaming wreckage of the plane and couldn't do anything but watch. They soon move to a nearby house where 4 Germans came, they use the 4 Fs to finish them. They soon found the AA Gun needed to be eliminated, they kill the crew and blew up the AA gun. Soon, Germans start attacking the paratroopers from the barn but they got eliminated. The Germans in the area are aware of Americans attack and prepare to defend the AA gun. There were about 10 of them and they were killed soon. Baker blew the last AA gun and Mac order Baker and Leggett that they need to be at Utah Beach to link with 4th Infantry Division landing in that beach.

Objectives Edit

Follow Mac's Orders Edit

Platoon Sergeant, "Mac" Hassay, dropped just after you. He outranks you, so follow his orders until you link up with your squad.

Place explosives on the Flakvierling Anti-Aircraft Guns Edit

Lt. Col. Cole ordered Sgt. Hassay to take out one of the 502's primary targets - the AA guns near St. Martin-de-Varreville.

Characters Edit

Weapons Edit

American Weapons Edit

German Weapons Edit

Walkthrough Edit

You start the chapter by following Mac and Leggett until you reach your first combat. It will give a tutorial about tactics and the Situational Awareness View. After the short tutorial, it asks you to suppress the enemy while Mac flank them, you can kill the enemy if you can aim. Later, another enemy team comes through and your roles switch with Mac suppress and you flanking. After the battle, it is recommended to grab a Kar 98k.

After a short cutscene near the crashed plane, you continue to follow Mac until reaching another combat. Either join your team to shoot the enemy or let your team suppress and then flank the enemy yourselves. After that, you will reach a Flak and shoot the crew as they are exposed. Then, you had plant a TNT and move away from the detonation.

Next, you have to engage some Germans near the barn. No special tactics needed. You reach the next area where you face a squad of Germans, follow Mac to kill the frontline enemies before they stay in position to suppress. Use the opportunity to flank the enemy and kill the rest. Plant a TNT and wait to explode, after that meet Mac and end the chapter.

Transcript Edit

Main article: Silence the Guns/Transcript

Extras Edit

General Eisenhower's D-Day Letter - Easy Edit

General Eisenhower's D-Day Letter (1)
General Dwight D. Eisenhower's Orders of the Day for June 6, 1944.

General Eisenhower's D-Day Letter (2)

Section 1, Orders of the Day

Soldiers, Sailors, and Airmen of the Allied Expeditionary Force!

You are about to embark upon the Great Crusade toward which we have striven these many months. The eyes of the world are upon you. The hopes and prayers of liberty-loving people everywhere march with you. in company with our brave Allies and brothers-in-arms on other Fronts, you will bring the destruction of the German war machine, the elimination of Nazi tyranny over the oppressed peoples of Europe, and security for ourselves in a free world.

Your Task will not be an easy one. Your enemy is well trained, well equipped and battle-hardened. He will fight savagely.

General Eisenhower's D-Day Letter (3)

Section 2, Orders of the Day

But this is the year 1944! Much has happened since the Nazi triumphs of 1940-41. The United Nations have inflicted upon the Germans great defeats, in open battle, man-to-man. Our air offensive has seriously reduced their strength in the air and their capacity to wage war on the ground. Our Home fronts have given us an overwhelming superiority in weapons and munitions of war, and placed at our disposal great reserves of trained fighting men. the tide has turned! The free men of the world are marching together to Victory!

I have full confidence in your courage, devotion to duty and skill in battle. We will accept nothing less than full Victory!

Good Luck! And let us all beseech the blessing of Almighty God upon this great and noble undertaking.

General Eisenhower's D-Day Letter (4)
An early draft of the D-Day message...

General Eisenhower's D-Day Letter (5)
On D-Day, the Allied soldiers of the world were "brothers in arms".

Motion Capture Animation - Normal Edit

Motion Capture Animation (1)
Character movement in Brothers in Arms is created using a live actor and props filmed with an array of optical motion capture cameras.

Motion Capture Animation (2)
Animator, Landon Montgomery, directs the actor to perform the behavior of game characters and captures the motion data using specialized computer software.

Motion Capture Animation (3)
Motion capture actor, Josh Rearick, stands in the reference "T" pose wearing a special suit that is adorned with an array of sensors the cameras can "see".

Motion Capture Animation (4)
Sixty times per second, the three dimensional position of each of the sensors on the suit is recorded and applied to a computer generated human frame.

Motion Capture Animation (5)
The motion capture data is then mounted to a fully articulated reference model that is used in the game before final characters are complete.

Motion Capture Animation (6)
The reference model is replaced with the final character. This is the player's character, Sgt. Matt Baker, standing in a "T" pose capture by the animators.

Motion Capture Animation (7)
From beginning to end, motion captured animation allowed Gearbox Software to make all of the characters in Brothers in Arms real, natural and authentic.

502 PIR Intel Report - May, 1944 - Difficult Edit

502 PIR Intel Report (1)
This is an official intelligence report for the 502 PIR that was declassified by the US Government in 2001.

502 PIR Intel Report (2)

To be seeing this "extra", you must have destroyed two AA guns that are listed here in the report.

Secondary Armament, Two (2) light Anti-Aircraft gun positions (believed to be 2 CM). Positions entirely surrounded by wire 12 to 13 feet thick expect North-West corner which is probable vehicle entrance, and wire on the North of the position which is approximately fifteen (15) feet.

Pre-Production Animatic of Airdrop Sequence - AuthenticEdit

Brothers in Arms - Extras - Pre-Production Animatic of Airdrop Sequence

Brothers in Arms - Extras - Pre-Production Animatic of Airdrop Sequence

Gallery Edit

Difference in the PS2 version Edit

  • The mission is also called "Rendezvous with Destiny."
  • After parting with Cole, you continue the rest of the mission.
  • After Mac kills the first German riflemen they encountered, Baker can pick up the Karabiner 98k they use.
  • Mac is shown to be a part of an Assault Team.
  • Leggett is equipped with an M1A1 Thompson and is labeled as a part of an Assault Team. 
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